The Final Class and the First Campaign!

December 2nd, 2007

We’re down to one last class—hard to believe, huh? For class, read the assigned chapters of my book and, if you’re interested in more, listen to this forum that JP ran across.

I wanted to take a minute to explain what I’m looking for in your critiques: Basically, the critique of your classmate’s paper is a second chance for you to prove your knowledge of Web 2.0. Put yourself in the shoes of the person receiving this possible project plan for approval.  Would you accept it? Has your classmate proved his or her case for a Web 2.0 undertaking?

How thoroughly did your classmate think through the various avenues open to his or her project? Were the most appropriate technologies incorporated into it? Do you have suggestions for other websites, ideas, or technologies that you would use?

How thoroughly did your classmate consider the competitive field? Are there obvious problems with the plan?

As I said earlier, while there’s no set page length, I’d be surprised if you were able to accomplish this all in under a page or a page and a half.

On Wednesday please bring a paper hard copy of the final project you critiqued with your critique attached to it. Your critiques are for my eyes only. The subject of your critique will not see your critique unless you wish to give him or her a copy.

Politics, Part I

November 25th, 2007

Welcome back from Thanksgiving! I hope you’re hard at work on your final projects, which are due on Wednesday.

You will need to bring a printed copy of your half of the final project to class on Wednesday night. If, for whatever reason, your project will be late, you MUST email me by 3 p.m. on Wednesday afternoon so that we can figure out when you will be finished, make alternative arraignments, and be able to hand it off to your designated classmate for a critique. Any excused late paper will be penalized three points.

Because your classmates are counting on you finishing on time in order for them to be able to do their critique and the second half of the project, unexcused late projects (i.e. if you don’t email me before class) will not be accepted.

On to class: This week we’re going to look at the Dean campaign in 2003 and 2004 and talk about its impact on online campaigning. I’m asking you to read Joe Trippi’s book, as well as the following articles:

Also check out this nifty archive of the Dean bats. If you really get into this, there’s a new Dean internet book out too.

See you Wednesday!

Lots of Links

November 18th, 2007

Here are all the links we went over in class two weeks back:

The top blogs (?).

Some examples of online citizen journalism: MSNBC, CNN, USA Today (and another USAT), the Washington Post’s Facebook app, Center for Citizen Media, social networks for beats, NewAssignment.net, Zero Assignment, and the Huffington Post’s Off the Bus.

Transparency and Sleuthing Initiatives:

OpenSecrets.org, where you can track who is giving what to politicians and what trips pols are taking from industries.

Sunlight Foundation and some of its projects

SourceWatch and Congresspedia

Eyes on Darfur

Rapleaf, which tracks people on social networks

Here’s a useful comparison of online video sites, one focused on nonprofit software, and two firms (including my old one) that do a lot of work on online advocacy: EchoDitto and Tactical Tech.

Good Politics and Online Advocacy Sites:

e.politics
TechPresident

Good Web 2.0-focused Blogs and Podcasts:

Mashable
TechCrunch
Webb Alert
This Week in Tech (TWiT)
LifeHacker
Blogger and Podcaster Magazine

That’s it for now. Enjoy!

War on the Web

November 10th, 2007

Good morning! A thousand apologies for the tardiness of this post—I simply forgot to post it on Friday.

Our subject this week is going to be the war in Iraq and the unique stories that have come out of it—the first war fought since Web 2.0.

Feeling the traditional media wasn’t covering Iraq went and using VOIP technology, Swarthmore college students started putting together a regular news show interviewing Iraqis. Here’s an NPR story on it and then go listen to some of the podcasts.

The newest aspects of Web 2.0 in the war is how it allows us on the home front to hear from soldiers and civilians in the war zone in real time. Salem Pax was one of the first Iraqi bloggers in Baghdad, and the Baghdad Burning blog actually ended up being turned into a book. Its author, Riverbend, is still unknown.

Here’s a roundup of the best military blogs (or milblogs) right now and a site that rounds up milblogging. Army of Dude is one of the biggest. The military isn’t sure exactly how to deal with the bloggers (but then again, it seems to be like John Kerry: Both for and against the same things). Colby Buzzell’s blog ended up launching a successful book (it won the Lulu Blooker Prize, for best blog to become a book) and he’s continuing to write for GQ. I recommend picking up the book if you want a good soldier’s memoir.

One of the biggest controversies to break out online is over Kevin Sites, who was an independent journalist in Iraq and videotaped what appeared to be a soldier shooting an unarmed wounded Iraqi. He now has a book/documentary out about his career. You can also see his Flickr feed. Here’s an interview that discusses his offbeat path.

Of course Sites isn’t the only one in Iraq with a videocamera—the troops have them too and seem to spend a lot of time mixing patriotic videos (WARNING: some of this is graphic war footage). Dig around on YouTube and see what good videos you find. Controversial videos have also surfaced of private contractors shooting at civilian cars. This week, Del.icio.us at least one YouTube video of the war.

The web is also being used to rally veterans to oppose the war. But is that a good thing?

This week, dig around, read a few blogs, and write about what surprises you. Is seeing and reading about war a good thing or a bad thing? Should we have this much access to the front lines?

The New Press

November 2nd, 2007

Reading is a little light this week to give you time to get going on your final project. Our class this week focuses on the new efforts by the traditional media to get online. Here are some websites to explore:

Off the Bus

PressThink

What Went Wrong at Bayosphere? and Part II.

Should journalists blog? 

Some new approaches to journalism by: Mark Cuban, Public Radio, Assignment Zero, TPM, Arianna, Jay Rosen, and Ryan Sholin.

If you’re not reading BuzzMachine by Jeff Jarvis (good posts: here, here, here, here, and here.) and MicroPersuasion by Steve Rubel, you need to get reading!

The Post has probably been the nation’s leader in expanding online. Did you know the Washington Post publishes over 60 blogs? Their On Being online feature has been a big hit. They also feature comments on all their articles. Their free week-daily The Express has a website with a blog even.

Your blog post for the week: What’s your favorite WashingtonPost.com blog and how is different from the print edition in tone, coverage, or approach? What makes it worthwhile reading?

Your Final Project

November 2nd, 2007

For your final project, as we discussed in class, my hope is that you will be able to apply the lessons learned in class to your own professional lives and careers. You will prepare a project plan to incorporate social media/Web 2.0 techniques into your current workplace or towards a cause on which you work or care about. This must include no fewer than five different “Web 2.0″ platforms, including but not limited to social networking, blogging, gaming, Google campaigns, podcasts, vlogs, online viral videos, Wikipedia, and anything else you’ve stumbled across that interests you.

The ideas need not be budget-constrained (i.e. even though games or Facebook widgets can be incredibly expensive to build, you may include them). For each idea, you must outline and include the following characteristics: (1) the tool’s purpose; (2) the intended audience; (3) the social component; and (4) how it fits into your larger strategy. For instance, if you’re building a game, who would you want to play the game, what would the game play be like, and what’s the game’s intended message? If you’re building a Facebook widget, what would it do, what’s the social component that would make people put it onto their Facebook pages, and how does it advance the your workplace or cause, and/or educate people as to your position? If you’re building a Google Adwords campaign, who would you hope to draw into your website, what search terms would the campaign be built around, and what’s the hook/language you’d use to get people to click on your ad?

You must also include a survey of the existing Web 2.0 landscape for your project: Who are your online competitors? Your online friends/allies/potential partners? What are the leading authorities on your topic online? If you choose a cause, what are opponents doing? What’s going on around the world on your topic/cause? What lessons can you draw into your own projects from the successes or failures of allies/competitors?

Your plan should be written in the form of a memo to your boss (in this case, me), outlining each tool and its potential applications. While there is no set page length, I would be very surprised if you could accomplish all of the above in fewer than five pages with normal spacing and font sizes.

Your final project plan must be ready for class on Week 13 (November 28th). That week, you’ll exchange your plan with another student in the class and for the last week in class you’ll prepare a critique of that person’s project plan, including any additional suggestions, challenges, and overlooked potential partners/allies/opponents. Again, there’s no set page length for this, except that I’d again be surprised if you could accomplish this in under a page and a half. On the final class, Week 14 (December 5th), you’ll turn in both your own project paper and your critique of a classmate’s plan.

As the syllabus says, your final project is worth twenty points, i.e. twenty percent of your final grade. The grading will be divided into the following: Fifteen points will be based on your own project and five points will be based on your critique of your classmate’s project. You will be graded on how realistically your plan is outlined, how fully you demonstrate comprehension of the Web 2.0 landscape and its various tools, and how clearly you establish your goals and objectives. Any project plans not turned in on November 28th will be docked three points. Full plans and critiques not turned in on December 5th will also be docked three points, meaning that if you turn in both halves of the project late, you will lose six points off the top. I will deal on a case-by-case basis with those assigned to critique another’s late project.

Please email me if you have questions. We will also discuss this more in class next week. Make sure to put some good thought into how you approach this. Especially for those of you who have been delinquent in blogging and del.icio.us-ing, doing well on the final project will be the difference between an B+ and an A-.

MMOGs

October 26th, 2007

Online gaming (and related consoles like the Wii and Xbox 360) is quickly graduating from a teenage past-time to a massive industry, partly because the generation raised on Nintendo and Super Mario Brothers is aging and still playing games. Adult gaming is huge today. Movies today can gross more from the associated games than from the movies themselves. XBox’s Halo 3, which released in September and allows people to play joint missions from multiple locations connected online, had the biggest release in entertainment history—grossing some $170 million in its first 24 hours.

Massive multiplayer online games (MMOGs) are a huge business today—they’re even being used by the U.S. Army to recruit (as well as train).

Second Life is probably the best known of the various games and it has spawned a massive economic industry within it (although the benefits are questionable). Before class on Wednesday, please sign up for a Second Life account (basic membership is fine) and download the application before class so we can get started in class. If you’re using the school’s computers, just create your account. Read the Wikipedia page carefully so you understand the game (tech subjects like this are where you can trust Wikipedia better than just about any other source). BusinessWeek also had a good cover story on this phenomenon last year (make sure to note and listen to the podcast). If you love this and are interested in journalism, then go ahead and join the reporting staff of the Second Life Herald, the game’s virtual newspaper, or become one of the game’s embedded reporters. Also check out the Second Life Showcase to see some cool things going on in the game and listen to a podcast or two. Confused? Don’t be. Very few people understand how this world works and what its impact could be; that’s especially true of groups with an agenda.

Beyond Second Life, World of Warcraft is probably the second-best known, with a huge passionate following. How huge and how passionate, you ask skeptically? Try roughly 2 million North American players, 1.5 million European players, and 3.5 million Chinese. That’s some seven million PAYING users.

Companies are beginning to realize how big gaming is and how influential games can be in helping people make decisions, as well influencing decisions and policies. The North Carolina firm Persuasive Games is probably the leader in online game development. Go ahead and play a couple of them. Blog about your experiences. Are the games effective in getting their point/message across? What surprised you about this week’s readings?

Internet Law

October 19th, 2007

We’re going to cover four topics in class next week all dealing with internet law: DRM, IP, CC (and “open source”), and Libel. I’m providing less background reading this week than normal because you’re also working on your Wikipedia/Wikiscanner projects.

Intellectual Property is an over-arching theme to this week—how do you protect (and profit from) your ideas in a world where information wants to be free? IP increasingly permeates all parts of our life online.

Digital Rights Management (DRM) is what companies use to protect their software/files/DVDs from pirating and theft. The Electronic Frontier Foundation, a leader on IP in the digital age, has been fighting DRM on all fronts.

Creative Commons is a movement that has developed that seeks to update copyright law for the information age. There was a recognition that the strict tenets of traditional copyright aren’t entirely applicable to the web world because content creators are okay with some sharing and passing-along, but not okay with others ripping off their work without attribution. Your blog entry this week should focus on what copyright license you’d like to publish your blog under and why that strikes you as appropriate. This might also be a good week to look at your classmates’ blogs and see what they’ve been writing about and what you have to say about it!

Open source is an online movement to build software collaboratively. You probably know of Firefox (more here), which is open source, as well as Linux, which was started by a guy named Linus Torvalds. Boy, I’ll bet there’s a vocab quiz question somewhere in this line, don’t you? You can find out more open source news here.

Stanford’s Larry Lessig is the internet’s leading intellectual property voice and a leading voice for Creative Commons. You should read his blog.

Also, to do just about anything in journalism or PR, you need to know what libel is. Libel is much less clear cut on blogs than it is in print.

Keep in mind another constant theme of this course: Privacy.

Your Mission This Week….

October 18th, 2007

…. should you choose to accept it (and I recommend you do because it’s worth a hefty chunk of your grade): Contribute to Wikipedia and create a report based on your research on Wikiscanner.

On Wikipedia, you may chose to either edit an existing page or add a page/entry. Make sure to look at the contributing guidelines/FAQ before you get too deep into this half of the project Wikipedia. You will be graded on the follow: A substantial (200 words or more) contribution to a given entry or creation of a new entry, correct use of Wikipedia formatting, NPOV, and linking conventions, and the appropriateness of your contribution (i.e., if you’re contributing to an existing entry, ensuring that the material you wish to add hasn’t been debated and rejected before, or if you’re creating a new entry that your entry meets Wikipedia’s guidelines for notability and importance). You will not be docked points if your entry/edit is removed UNLESS it was removed for violating any of the above guidelines of notability, NPOV, etc.

On the Wikiscanner half of the project, I’d like you to do a blog entry researching a particular entity’s Wikipedia edits or the edits to a particular page within Wikipedia. If you chose an organization, you should examine what substantive changes that organization has made to Wikipedia versus minor edits to grammar and mechanics, etc., and make some judgment calls about the particular objectivity/NPOV-ness of those changes. If you chose a particular page, you will also have to examine the talk page to see how various edits have been accepted or rejected. You will be graded on the depth and thought that goes your blog entry. I imagine that, short of incredible eloquence, it would be difficult to tackle a Wikiscanner report in under 300 to 500 words. If you’ve picked a company or a page where you can’t reach 300 words in analysis, you should pick another entry. This is also your opportunity to create some news online yourself—if you find a particularly rich, ironic, or troublesome some of edits, I imagine you could create some blog buzz yourself.

Make sure to email me with the link to your Wikipedia entry as soon as you’ve edited it. Both parts of this project must be completed by Tuesday the 30th at 10 p.m. local time. Late assignments turned in by next Friday will be docked three points; after that assignments will be docked six points.

Welcome to the Wild World of Wikis!

October 12th, 2007

As I said in class, we’re going to switch around the next two weeks so that we can keep with the “truth” theme of this class. With the Wikipedia class, we’re going to delve into the world of what Stephen Colbert calls “Truthiness.”

As your first journey into Truthiness and the challenges of the web, take a look at the documentary “Loose Change,” which was put together online to highlight the U.S. government’s role in the 9/11 attacks. On YouTube, hundreds of thousands of people have been able to view “Loose Change”—and, if you take the time to watch it, it makes a pretty convincing case that we don’t know the full truth about the 9/11 attacks. All told, across its various postings and versions, more than ten million people have watched the video. The challenge, of course, is that at best the documentary aspires to “truthiness,” that is it’s hard for a lay viewer to judge its actual level of factual interaction. Places like Popular Mechanics have tried to debunk the theories. John pointed out to me in class a parody of “Loose Change” called “Unfastened Coins.”

It’s easy to dismiss endeavors like “Loose Change” (or is it?), but the journey into Wikipedia is much more complicated. Here’s some background reading and viewing on Wikipedia, the world’s largest encyclopedia. Its founder, Jimmy “Jimbo” Wales, has turned into one of the web’s big celebs. He’s a big proponent of collaboration and “crowd-sourcing.” The project, though, despite becoming the default research tool for most college students and lazy journalists/researchers is very controversial for its “truthiness.” It’s very hard to know what exactly you can and can’t trust on Wikipedia. Newsman John Seigenthaler got very burned by a libelous write-up, and not surprisingly Encyclopedia Britannica thinks the project is the devil incarnate. On the other hand, a Nature study found that the two are about equal in accuracy. Of course, the beauty/challenge of Wikipedia is that anyone can edit it, as Colbert likes to demonstrate by raising the subject of “Wikiality” on subjects like elephants.

If you want a few other examples of wikis and how they’re used, check out the DisInfopedia and these useful resources on what wikis are and how to use them to collaborate. The articles also include some useful tips on how you might apply wikis to the work that you’re doing.

This is the week that I want you to be most wary of what we’re learning. Ask hard questions about wikis and Wikipedia—we’re going to talk in class about your mini-project, which will include contributing to a Wikipedia entry and preparing a research report on using a program that allows you to track who’s been editing a particular entry. Your blog entry should focus on the following two questions: Should we trust Wikipedia or an expert-led encyclopedia more? How could Wikipedia be better set-up to better provide accuracy? Should it be open to everyone or just verified “experts”?

In class, I’ll walk you through some Wikipedia pages, help you set up accounts, and explain WikiScanner.

IMPORTANT: Also please remember to be posting to the del.icio.us feed—it’s part of your grade to be posting there twice a week. Most of you seem to be doing it, but a few of you only have a handful of posts (or none at all) and that will cost you points on your final grade. Email me if you have questions/concerns.